Historical Online Learning Foundation
The Distance-Simulations Group


Late registration for CWOL 8 - click here

American-Mexican War OnLine

American-Mexican War OnLine is a turn-based, military, resource, and political simulation of the American-Mexican conflict of the 1840s.

American-Mexican War OnLine (AMWOL) simulates the conflict between the newly established republic of the United States of America and the fragmented state existing within the newly emancipated colony of New Spain. AMWOL is a linked game event for all CWOL iterations to give participating Players the shared experiences and comradery that leaders of the American Civil War gained as junior officers in Mexico.

AMWOL uses a hybrid software suite from NWOL and CWOL to introduce players to these game engines. The first session of AMWOL, AMWOL I, occurred during Autumn 2014. The next iteration of AMWOL is tentatively scheduled for 2016. Individuals interested in participating in AMWOL should join the Players Guild (see link below) at the Players Guild web site to monitor the schedule of programmed game events and other development news concerning AMWOL.

Civil War OnLine

Civil War OnLine (CWOL) is a turn-based, military, economic, and political simulation of the American Civil War with both wargaming and roleplaying aspects.

CWOL features components for land warfare to include railroad movement and riverine operations, naval warfare, a economic module, and a module that addresses the unique elements of ACW-era foreign policy and regional domestic politics. CWOL VIII, starts in February 2015. If you are interested in playing, register at the CWOL 8 player registration page. You should also join the Players Guild (see link below) to be able to track game announcements and requirements posted at the Players Guild web site.

Individuals registering to play CWOL who have not attended a introductory training course should proceed to this site to enroll in the self-paced instruction found at the CWOL Academy.

Veterans from the previous SAS version of CWOL are encouraged to enroll in the CWOL Academy to become familiar with the revised game design.

Napoleonic Wars OnLine

Napoleonic Wars OnLine (NWOL) is a turn-based, multiplayer simulation of combat and diplomacy during the Wars of the French Revolution and the Napoleonic Wars (approximately 1793 to 1815). NWOL is compatible with most browsers using Javascript - no software to load.

NWOL 4 concluded in October 2013 after an extended game lasting from 2011. France was the winner among the Major powers, followed by Holland in the Minors category, and Sardinia in the Fragmented States. The next iteration of NWOL will follow the conduct of CWOL VIII, most probably in late 2015 or 2016. Any further change in the NWOL event schedule will be announced on this page and the Players Guild web site. If you are interested in playing NWOL you will need to join the Players Guild (see URL link below) to have access to game event announcements as well as other game-related activities.

If you have never played NWOL before, you should click on this link for information on how to enroll in the NWOL Academy at St. Cyr and/or review the rules for play.

Historical Online Learning Foundation Players Guild

If you are interested in the games and activities offered by the Historical Online Learning Foundation, proceed to the Players Guild web site for information on current projects. At the Players Guild home page, you must click on "create new account" and follow the instructions to become a member.

The Historical Online Learning Foundation (HOLF) was incorporated in 2001 and maintains its registration in the state of Delaware as a non-profit corporation. It is funded by donations and private grants. There are no fees required for participation in HOLF-sanctioned events or activities. HOLF seeks to encourage the study of American and world history through participation in interactive simulations presented via the World Wide Web.

BLADD (CWOL I & II) software concept and design - Tim Desmond.

SAS/GQ/CPAG software  (CWOL III thru VII) development and subsequent programming by Marcus Devine

AMWOL, NWOL and CWOL 21 software developed under agreement with Stephen Schmidt

WBTS software development & testing performed by MALCOM Games, Ltd

 Historical OnLine Learning Foundation 2001-2015

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