Example: In a tactical map looking (in part) like this (assuming enemy
combat units are present throughout):
| 1 | 2 | 3 | 4 | 5 | 6 | |
| 1 | ||||||
| 2 | ||||||
| 3 | ||||||
| 4 | ||||||
| 5 | ||||||
| 6 |
A unit at 4-2, on the north/east bank of the river, can march in seven directions: all but southwest. To march southwest it must first move to the south/west bank of the river (or to the ford; ford squares are on both banks). If it moves south or west, then it must remain on the same bank of the river it is currently on (north bank if it moves west; east bank if it moves south). Its entry square will be adjusted if necessary. If the unit moves northwest, north, northeast, east, or southeast, its movement is unconstrained by the river.
A unit at 3-5, on the south/west bank of the river, can march in three
directions: west, southwest, and south. If it marches in the other five
directions, it must first cross the river. If it moves south or west, it
must remain on the same bank of the river (west bank if it moves south,
south bank if it moves west) and its entry coordinate will be adjusted.
If it moves southwest, its movement is unconstrained by the river.