PATE Movement Chances
The chances that a ship or frigate or transport group will move in a
given naval movement phase depend on the direction the wind is
blowing, whether it is the first or second phase, and how much
damage the ship has taken. It does not depend on the amount of wind
(light, moderate, heavy). In the first movement phase there is also
a chance that the ship will end its move and not be allowed to move
in the second phase.
(A ship which attempts to leave a harbor in the first phase and is
blocked by adverse winds will not lose its second phase move, but a
ship which sends no move order at all may lose it.) The base chance
to sail is reduced by 10 percentage for each point of hull damage a
ship has taken, by 20 percentage points for each point of rigging
damage the ship has taken, and by 50 percentage points for ships
that are raiding enemy commerce or convoying friendly commerce.
Example: if a ship has a base chance to move of 180%, but has 2
points of hull damage, 2 points of rigging damage, and pursuit
orders, then the chance to move will only be 70% (180% - 2*10% -
2*20% - 50%). The chances to move are determined as follows. Note
that "upwind" means into the wind and "downwind" means with the
wind. For example, if winds are blowing from the north (to the
south), then "upwind" is sailing north, "downwind" is sailing south,
and"across the wind" is either east or west.
First movement phase
Type
|
Direction of sail
|
Base chance to move
|
Chance to end move
|
Frigate
|
Upwind
|
180%
|
50%
|
Across wind |
220%
|
0%
|
Downwind |
250%
|
0%
|
SOL/TR
|
Upwind |
110%
|
100%
|
Across wind |
150%
|
20%
|
Downwind |
200%
|
0%
|
Second movement phase
Type
|
Direction of sail
|
Base chance to move
|
Frigate
|
Upwind
|
60%
|
Across wind |
130%
|
Downwind |
180%
|
SOL/TR
|
Upwind |
00%
|
Across wind |
80%
|
Downwind |
120%
|
Maintained by Stephen Schmidt.
Last updated 7/18/13