ROTD Initiative

In ROTD, units are rated 1-5 for initiative. Initiative controls the order in which units move tactically. (Initiative does not affect strategic movement; the order of strategic movement is determined by ROTD rule 7.6.) Among units with the same initiative, the order of movement is determined randomly.

A unit's initiative rating is randomly determined, but is affected by five factors. Units with higher fatigue tend to have higher initiatives and thus tend to move later. Units with greater experience tend to have lower initiatives and tend to move earlier. Units with higher quality tend to have lower initiatives and thus move sooner. Units with higher morale tend to have lower initiatives and thus move sooner. Militia units and headquarters units have initiatives 1 higher than other units (though not above 5 in any event) and hence tend to move later. Artillery, militia, pontoons, and headquarters units will never have initiative 1.

Maintained by Stephen Schmidt. Last update 8-28-18